I’ve had a bit of time to mess around with my current game project lately, and I wanted to share my progress. I’m still using the assets from “Neutron Capture” for the time being. As it turns out, the game design owes quite a bit to Kraus’ design for Neutron. I really like the concept [...]
The Game of Gale 1.0 is now available for download from the iTunes Store The Game of Gale is an abstract strategy game invented by David Gale. Each player attempts to complete a connection of their own colour from one side of the board to the other. My implementation of Gale has the following features: [...]
October 3 2011 by
doug in
Apps |
SimpleLife 1.2 is now available in the App Store. The main reason for this update is to clean up the #1 user complaint with the application: it is not obvious or easy to recover from clearing the grid. I have added a “reset” button which will allow the user to select from a number of [...]
Neutron Capture is now available for download from the App Store. Neutron Capture is a free fast-paced strategy game played on a 5×5 grid. Players take turns moving the neutral piece – the Neutron – and one of their own pieces. The Neutron is captured by moving it to the player’s home row, or completely [...]
My new iOS project is an exploration of Combinatorial Game Theory for the iPad, iPhone and iPod Touch. I wrote the code and text, and Amanda Sinasac of Dreams & Drifters provided art and design. Chocolate Chomp is now available for download in the iTunes App Store. Chocolate Chomp is an implementation of the game [...]
September 12 2010 by
doug in
Apps,
News |
John Conway’s Game of Life is a well-known cellular automaton. In Life, “cells” live on a two-dimensional grid and survive, reproduce, and die based on four simple rules: Any live cell with fewer than two live neighbours dies. Any live cell with more than three live neighbours dies. Any live cell with two or three [...]